Friday, April 17, 2009

Trying Goya

This is an illustration project I had to do where in I had to try to recreate the style of a famous painter, I was given Francisco Goya. I was pretty happy with this since I had already spent some time studying Goya though high school, it made the job easier, plus I like his work, so I had fun doing it. I don't think I'd call it a recreation as it's not near as good as Goya's work, but it's the best I can do, and I'm happy with it.

Wednesday, April 15, 2009


Alright so here is a little more of my work, from the little bit of time i spent working on Maya

This was my first attempt at a lipsync in 3-D, the head was already made for me so that made it a bit easier. I really enjoyed this though, animating in 3-D is fun

For this I had to actually build the model for the lipsync, I designed the thing myself, I'm still not 100% sure what it is but I like the way it looks so I'm happy with it


This was my final for 3-D, I had to take the character I had made from my midterm lipsync, finish modeling the body for it, then make a skeleton and rig it. I was supposed to weight it so that there wouldn't be any distortions during the animation but when ever I tried to weight it the body was worse off then if I hadn't. So this is what I managed to get done, it's not too bad.

Thursday, March 19, 2009


This was my first attempt at a 4 legged walk cycle, I couldn't pick an actual animal to do so I decided to make one up for this, I'm fairly happy with how it turned out

This was one of my first assignments in my first year of college, we had to make a character jump, using squash and stretch to emphasize the springyness of the character. I wanted to see if I could do this without the use of legs, it provided its own set of problems, and my original idea to have her squash completely flat didn't turn out so good, but I still like how it turned out.

Another bit from my first year of classical, we had to make a dogs head turn, I liked the concept got bored with it early so I decided to add my own touch to it at the end

Here we have my classical final from first year classical animation. We had to follow a set amount of movements, there was no time limit, and we could make them leave however we wanted. It was an interesting experience to try to make my character move the ways he was supposed to for this, and I got a little lazy around the end, so the jump isn't so good, but that's I get for doing it the hard way.


Little Red
This was my final assignment in Corel Painter. I'd never touched the program before this year so i was fairy happy with the results. There weren't any parameters to go with on this assignment so I just went with what interested me at the time, which was my own interpretation of little red riding hood

Aerial Perspective
This is probably my best illustration, I love how it turned out with the ship just being visible through the water, although I hated doing the coral up front and I'm not too happy with how that turned out.

This one was fun, we had to take a painting, anything we wanted, (I was on a bit of a troll binge at the time), then we had to do 2 different versions conveying a different mood, so I did the original, then i transfered it into photoshop and tweaked the colors a little bit.